The Behaviours category (under Dynamic in the palette's category picker) holds every element whose content arrives at runtime. Everywhere else in the palette you are placing a picture; here you are placing something that does a job when somebody presses it, or collects an answer from everybody in the room.
This page is the map. Each element has its own short article, so you can link somebody straight to the one they need.
What the category contains
The category browses by group the way Icons and Technology do: a grid of category tiles that you click to open, with a breadcrumb back to the grid and a search box above that cuts across all of them at once.
Inside a group, each element is a row with its name and a one-line description of what it does, because a glyph cannot say what a Picker picks or where a Portal goes.
The groups, room-first:
- Ask the room — estimate cards, the temperature check, the idea box, and the dot vote and poll session buttons.
- Run the room — the Reveal zone, the Done check, the Picker and the timer session button.
- Keep a record — comment panels, the agenda, the decision record and the roll call.
- Reactions — the five Reaction pads.
- Selection Mode — Selection Mode buttons, one per mode, that hand whoever presses them a different tool.
- Get around — the Portal, the Chair and the Link card.
They are grouped by what the element does with the room rather than by what it looks like. That is why the Portal sits beside the Chair and the Link card — all three take you somewhere, whether that is another tab, a seat, or the page the card points at — and why the poll and dot vote sit with the estimate card rather than in a group of their own: putting a question to everybody is one job however it is asked.
Collaborate used to be a separate category, holding the Ask the room and Keep a record sets. It is now these two groups. The split was real — "pressing this does something" against "the board is collecting an answer" — but it was no help to navigate by: you reach for both while running a session, and nothing told you why the Done check lived apart from the estimate card.
Changing one
Every element here carries a … in its top corner, which opens that element's own menu beside it. It is the same menu a right-click gives you, in the place you are already looking.
A few draw a richer … of their own, with the settings you change mid-session right in it: a Timer's length, a dot vote's dots, a poll's question, a Done check's reset. Those end with All settings…, which takes you to the full menu.
Working with them
Each behaves like any other element once placed: select, restyle, group, and move it freely. They keep working while you are in a selection mode that makes the rest of the canvas read-only, which is the point of a control bar made of them.
Put a row of these along the top of a board and it carries its own running order: a Session button for the timer, a Reveal zone over the answers, and a Picker for who goes next.
Was this article helpful?